Common Bugs & Debug
Common Bugs in Scratch:
Sprites Not Responding: A sprite doesn't respond to clicks or other events.
Possible Solution: Check all scripts for the sprite to find conflicts among codes
Unexpected Movements: A sprite moves unpredictably or doesn't follow the intended path.
Possible Solution: Check all movement blocks
Sounds or Music Overlapping: Multiple sounds play at once, causing noise and confusion.
Possible Solution: Cse play until done instead of play
Infinite Loops Conflict: Two scripts run indefinitely, often making it unresponsive or showing unexpected random results.
Possible Solution: Remove or replace some forever blocks. Ideally, you should only have 1 forever for each sprite.
Variable Mishaps: Variables show unexpected values or do not change correctly.
Possible Solution: Check change variable block and make sure you reset at the beginning
Broadcast Confusion: Broadcast messages trigger the wrong scripts or are not received, causing synchronization issues.
Possible Solution: Check all blocks that contain when I receive this message
Cloning Errors: Issues with creating or deleting clones, which may result in too many or too few clones being present.
Possible Solution: Wait longer between making clones
Conditional Logic Flaws: Conditional statements (if, if else) not working as expected, often due to incorrect conditions.
Possible Solution: Draw a control flowchart to find the true and false condition for each layer
Timing Troubles: Scripts not running in the correct order or at the right time.
Possible Solution: Check event and control blocks
Collision Detection Failures: Sprites not detecting collisions with each other or the backdrop correctly.
Possible Solution: Check sensing blocks and make sure you use the touching color detect block in the sprite you need to control.
Debugging Strategies:
Check for "Typos": Ensure all your block fields, variable names, and broadcast messages are matched correctly. Two vairables can be named similarly.
Isolate the Problem: Test parts of your script individually in an empty project to find where the problem is.
Use say or think Blocks: Have sprites report variable values or messages at specific points in the script to understand what's happening.
Simplify Complex Scripts: Break down long scripts into smaller parts to make it easier to identify errors. Using make your own block to avoid long and repeating block segment.
Monitor Variable Changes: Use the "check" option next to variables in the data category to watch their values change in real-time.
Use Wait Blocks: If timing is an issue, use wait blocks to control the sequence of events.
Check Loops and Recursion: Ensure loops have a clear end condition and recursive scripts do not call themselves indefinitely.
Verify Conditionals: Check the logic of if statements and ensure that conditions are set correctly.
Adjust Event Handling: Make sure that events like broadcasts are used consistently and that their receiving blocks are in the correct sprites.
Test in Different Modes: Run your Scratch project in both full-screen and regular modes to see if the bug persists.
Use Debugging Backdrops: Create a backdrop with different sections or colors to visually see where sprites go and help detect collision issues.
Reset Variables at Start: Initialize all variables when the green flag is clicked to avoid carry-over values from previous runs.
Read Error Messages: If Scratch provides an error message or warning, read it carefully for hints on what might be wrong.
Ask for Help: Use the Scratch community forums to ask for advice. Sometimes a fresh set of eyes can spot something you missed.
Keep Versions: Save different versions of your project so you can roll back to a previous one if something goes wrong.
By combining careful testing, observing behaviors, using Scratch's built-in reporting tools, and methodically changing one thing at a time, you can often pinpoint and fix issues in your Scratch projects. Debugging is an important skill in programming and can even be an enjoyable puzzle!